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Web and Digital Interface Designers

Design digital user interfaces or websites. Develop and test layouts, interfaces, functionality, and navigation menus to ensure compatibility and usability across browsers or devices. May use web framework applications as well as client-side code and processes. May evaluate web design following web and accessibility standards, and may analyze web use metrics and optimize websites for marketability and search engine ranking. May design and test interfaces that facilitate the human-computer interaction and maximize the usability of digital devices, websites, and software with a focus on aesthetics and design. May create graphics used in websites and manage website content and links.

What it pays
Web and Digital Interface Designers earn a median of $50.00/hr — about $104,000 a year. The lowest-paid 10% earn $25.84/hr; the top 10% earn $96.90/hr. (Annual figures are approximate: hourly × 2,080.)

What you'd actually do

How you get there

Typical entry-level education: Bachelor's degree. Overall preparation: considerable preparation (Job Zone 4 of 5).

The feel of the work

The work is mostly indoors; much of the day is spent working solo. (Compared against the other 818 careers in the guide.)

Working for yourself

About 10.1% of web and digital interface designers are self-employed.

Who it tends to fit

This work tends to fit people who are creative, analytical and organized and detail-focused.

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Related careers

Quick questions

How much does a web and digital interface designer make?
The median pay is $50.00 per hour — roughly $104,000 a year, with the real range running from about $25.84/hr (10th percentile) to $96.90/hr (90th percentile). Source: U.S. Bureau of Labor Statistics.
Do you need a degree to be a web and digital interface designer?
The typical entry-level education is: Bachelor's degree. Overall preparation level: considerable preparation (Job Zone 4 of 5).
What does a web and digital interface designer actually do all day?
Balance and adjust gameplay experiences to ensure the critical and commercial success of the product. Devise missions, challenges, or puzzles to be encountered in game play. Create core game features, including storylines, role-play mechanics, and character biographies for a new video game or game franchise.
Wages: U.S. Bureau of Labor Statistics, OEWS. Tasks & interests: O*NET. Career pathways shown in the app are draft archetypes — verify before relying on them. Trailhead is a free career guide for students — honest numbers, no hype.

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